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Please use this identifier to cite or link to this item: http://hdl.handle.net/2378/353

Title: Toys and Techniques for Teaching CS
Authors: Trees, Fran
Keywords: toys
teaching techniques
tools
kinesthetic learning
role play
object diagram
classes
binary
number systems
searching
sorting
cat in the hat
martin and the dragon
pedagogical patterns
Jeliot
Lightweight Java Visualizer
LJV
JavaBat
Issue Date: Jun-2008
Publisher: CS&IT Symposium 2008
Abstract: This session will present techniques for using manipulatives and fun activities to teach computer science concepts. Participants will have the opportunity to share and brainstorm new ideas to help make teaching computer science a fun and rewarding activity.
URI: http://hdl.handle.net/2378/353
Appears in Collections:L1 A 08: Computer Programming
L4 A 05: Standard Algorithms [AP Topic Outline V]
L4 A 02: Program Implementation [AP Topic Outline II]
L4 A 01: Object-Oriented Program Design [AP Topic Outline I]
L3 B 05: Event-driven and interactive programming
L3 B 04: Graphics programming
L3 B 03: Objects & classes
L3 B 02: Recursion
L3 B 01: Methods (functions) and parameters
L3 A 03: Discrete Mathematics
L3 A 01: Program design & problem solving
L2 A 06: Mathematics & Computer Science
L2 A 02: Algorithmic Problem Solving

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