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Please use this identifier to cite or link to this item: http://hdl.handle.net/2378/284

Title: Introduction to Java: Classes, Events, GUIs
Authors: NJIT
Keywords: classes
events
gui interface
event-driven
inheritance
rectangle class
blueprint
panel
frame
listener
event-handler
import
extends
implements
jframe
jpanel
jbuton
jtext
Issue Date: 16-May-2003
Publisher: ACM JETT Workshop at NJIT
Series/Report no.: ACM JETT
Abstract: This presentation develops the notion of a class as a blueprint for objects which will be created. A simple test program is created for the class; The second example introduces GUI components and the ability to recognize and handle events. A small program using colors, rectangles and the awt library is developed
URI: http://hdl.handle.net/2378/284
Appears in Collections:L3 B 01: Methods (functions) and parameters
L4 A 06: Computing in Context [AP Topic Outline VI]
L4 A 02: Program Implementation [AP Topic Outline II]
L4 A 01: Object-Oriented Program Design [AP Topic Outline I]
L3 B 05: Event-driven and interactive programming
L3 B 04: Graphics programming
L3 B 03: Objects & classes

Files in This Item:

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njit-java-intro.ppt156KbMicrosoft PowerpointView/Open

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