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Please use this identifier to cite or link to this item: http://hdl.handle.net/2378/261

Title: The Orange Game
Authors: Bell, Tim
Fellows, Mike
Witten, Ian
Keywords: internet
routing
network
traffic management
deadlocks
no computer required
group activity
Issue Date: 1998
Publisher: Computer Science Unplugged
Series/Report no.: ACM Model Curriculum
Abstract: This is a group activity, requiring five or more children sitting in a circle and having different letters on their shirts. There are two oranges for each child’s leteter except one, for which there is only one orange. No computers are needed. Grades 3-5. Prior knowledge: math, logic and reasoning. This is activity x from the free book on the website. This is activity 10 from the free book on the website.
Description: Most recently published in A Model Curriculum for K–12 Computer Science: Final Report of the ACM K–12 Task Force Curriculum Committee. (Tucker et al., October 2003.) Used by permission.
URI: http://hdl.handle.net/2378/261
Appears in Collections:L1 A: Basic operations and concepts
L1 G: Algorithmic problem-solving tools

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