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Please use this identifier to cite or link to this item: http://hdl.handle.net/2378/140

Title: Object Oriented Design Using Pong Learning Module
Authors: IBM Corporation
CSTA
Keywords: object oriented design
OO design
java
multiple classes
Issue Date: Mar-2006
Publisher: CSTA
Abstract: In this learning module students will design and implement Pong using object-oriented (OO) programming concepts. Lesson plans, worksheets and Java source files are included. This is intended for use by beginning Java programmers, but includes suggestions for enhanced learning for more experienced Java programmers. Solutions are included. Experience with an OO Java programing using Multiple classes such as the College Boards AP Marine Biology Case Study is very helpful.
URI: http://hdl.handle.net/2378/140
Appears in Collections:L3 B 03: Objects & classes
L4 B 11: Object-oriented design & coding
L4 B 04: Graphics
L4 A 03: Program Analysis [AP Topic Outline III]
L4 A 02: Program Implementation [AP Topic Outline II]
L4 A 01: Object-Oriented Program Design [AP Topic Outline I]
L3 B 05: Event-driven and interactive programming
L3 B 04: Graphics programming

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